Author
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Message
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rosuckmedia
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rosuckmedia
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.2K,
Visits: 4.8K
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Hallo evrybody, Dynamic Blueprint Tutorial fom Bassline :) These are the Wonder Sisters.:D I adjusted the gravity a little. Greetings Robert
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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LLOOOOOOOLLLL :D:D:D:D:D:D
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TonyDPrime
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TonyDPrime
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Rosuck:
"5 out of 5!" "****" "Excellent" "Perfect in EVERY way"
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rosuckmedia
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rosuckmedia
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.2K,
Visits: 4.8K
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Hi Bassline ad TonyDPrime, Thanks:):) Greetings Robert
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Testing IK Solver , far away from perfect but I am on a good way :P Here I am using only 1 Foot IK , next test will be Foot and Ball IK to plant the feet and toes better to the ground :hehe:
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rosuckmedia
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rosuckmedia
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.2K,
Visits: 4.8K
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Hi Bassline, IK Solver, very interesting, look forward to more information.:) Greetings Robert
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TonyDPrime
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TonyDPrime
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Do you guys ever get this, the occlusion renders from the side through the nose? Happens whether I have the DOF switch in the material ON or OFF. EDIT: Nevermind, it was the "Depth Offset" in the Occlusion Material Instance!
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Yepp , it's the eye occlusion. Here is how to fix it : In UE4.26 they fixed it by default...
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Feet IK - here we go :-)
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TonyDPrime
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TonyDPrime
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Bassline303 (12/9/2020) Feet IK - here we go :-)
OMG! (a) Please make him run down a steep mountain!...or run up one?!..... (b) You Blueprinted that yourself, or is that default in 4.26? (c) the one where he went from walking to running, I imagined he had to go to the bathroom badly
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