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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.2K,
Visits: 4.8K
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@ Bassline, I ordered a replacement PC, come tomorrow, thank you for all your tutorials. And information. KInd regards rosuckmedia
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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Interesting Demonstration Using Live Face & Rokoko in IClone , sent to UE4.
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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guess I need Vive Trackers
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BOLPHUNGA
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BOLPHUNGA
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 87,
Visits: 2.1K
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the march freebie "ability:time and space" is pretty cool i just gave it a quick whirl here in default mode features a NPC follow blueprint, time manipulation,stealth,super speed, teleport and portals was only around 16-18 megs download.. and easily intergrated with your charactor and the free combat systems
this is just the default example map i recorded
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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BOLPHUNGA
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BOLPHUNGA
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 87,
Visits: 2.1K
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i dont get this, i been doing emissive textures for 6-7 months now and i really dont see anything different in these examples
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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Emissive Materials in Pathtracer do shine to the floor or wall or any neighbor mesh , in Lit Render it doesn't , you have to do it with a light instead. For example a lightsaber does not light up the body of a Character , so you have to combine the saber with a light , with Pathtracer the Emissive Material lights out the whole Environment , thats raytracing. But you are right , it's not good to see here. The default Lit Render in UE4 is still amazing & Pathtracing is non Realtime but very fast.
Edited
4 Years Ago by
Bassline303
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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Here is a very good Tutorial and some Tips about Camera settings , got it from "Lord_Dreadmoor".
Edited
4 Years Ago by
Bassline303
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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.2K,
Visits: 4.8K
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Hello,I finally did it, here is my first test in UE a recording in Game Mode, thanks Bassline303. Many greetings rosuckmedia
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nealtucker
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nealtucker
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 209,
Visits: 1.3K
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"Rosuckmedia" Very good, and maybe "Bassline303" can answer this?. is it possible to record the game mode character animation to the sequencer track? then we can take the time to add our own camera setups as the character runs through the set? This would be awsome if possible......not sure it is though. Neal
--------------------------------------------------------------------------------------------------------------------------------------- View my latest Iclone project THEY ARE HERE Renegades versus the overlords
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