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Message
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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Floor and Background is the HDRIBackdrop and a DirectionalLight for better shadows.
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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Want to use Animated Marvelous Designer Cloth in IClone & UE4 ?
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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Did some tests with Marvelous Designer to UE4 ;-)
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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.2K,
Visits: 4.8K
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@Bassline 303 Looks cool, I like it Kind regards rosuckmedia
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BOLPHUNGA
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BOLPHUNGA
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 87,
Visits: 2.1K
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whatever happened to the record in game mode in ue4.24? you did a series of live link instead
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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GameMode will come next.
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BOLPHUNGA
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BOLPHUNGA
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 87,
Visits: 2.1K
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thanks im still using 4.22 and want to move on not sure many of my blueprints will still work though as many things have changed
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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@1970GTX , why not 4.24.3 ? It's working great. A lot of fixes. 4.23 had a lot of issues.
GameMode Camera & Animation Recording Tutorial is coming at the weekend , it will be a bit longer , but its real fun. ;-)
Teaser :
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TonyDPrime
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TonyDPrime
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 3.4K,
Visits: 12.4K
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@Bassline and Rosuck: Da Sie beide Videos zu diesen Themen machen, frage ich mich, ob Sie Gedanken zu Remesh und Dateigröße haben. Weil ich versucht habe, ein Kleidungsstück mit einem Stoffpinsel zu bemalen, und es müssen viel zu hohe Polygone gewesen sein, weil Unreal jede einzelne Pinselstrichanwendung pausieren und verarbeiten musste. Reduzieren Sie auch den Basis-Avatar jemals? Scheint das höchste Polygon in der Mischung zu sein, obwohl es nicht an der Stoffumwandlung beteiligt wäre.
Edited
4 Years Ago by
TonyDPrime
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Bassline303
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Bassline303
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.8K,
Visits: 14.2K
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@Tony Yes , I had also crashes when the number of polygons of the cloth or hair is too high. I did a Polygon Reduction-Object in CC3. - never changed the polygons of the Character.
Edited
4 Years Ago by
Bassline303
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