Profile Picture

Tips & Tricks for Unreal Engine 4

Posted By Bassline303 5 Years Ago
Rated 5 stars based on 2 votes.
Author
Message
Bassline303
Bassline303
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.8K, Visits: 14.2K
Floor and Background is the HDRIBackdrop and a DirectionalLight for better shadows.
Bassline303
Bassline303
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.8K, Visits: 14.2K
Want to use Animated Marvelous Designer Cloth in IClone & UE4 ?


Bassline303
Bassline303
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.8K, Visits: 14.2K
Did some tests with Marvelous Designer to UE4  ;-)


rosuckmedia
rosuckmedia
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)Distinguished Member (9.3K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 3.2K, Visits: 4.8K
@Bassline 303
Looks cool, I like it
Kind regards rosuckmediaSmile
BOLPHUNGA
BOLPHUNGA
Posted 4 Years Ago
View Quick Profile
Veteran Member

Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 87, Visits: 2.1K
whatever happened to the record in game mode in ue4.24? you did a series of live link instead
Bassline303
Bassline303
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.8K, Visits: 14.2K
GameMode will come next.
BOLPHUNGA
BOLPHUNGA
Posted 4 Years Ago
View Quick Profile
Veteran Member

Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)Veteran Member (674 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 87, Visits: 2.1K
thanks im still using 4.22 and want to move on
not  sure many of my blueprints will still work though as many things have changed

Bassline303
Bassline303
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.8K, Visits: 14.2K
@1970GTX , why not  4.24.3 ? It's working great. A lot of fixes. 4.23 had a lot of issues.

GameMode Camera & Animation Recording Tutorial is coming at the weekend , it will be a bit longer ,  but its real fun. ;-)

Teaser :




TonyDPrime
TonyDPrime
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)Distinguished Member (13.2K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 3.4K, Visits: 12.4K
@Bassline and Rosuck:
Da Sie beide Videos zu diesen Themen machen, frage ich mich, ob Sie Gedanken zu Remesh und Dateigröße haben. Weil ich versucht habe, ein Kleidungsstück mit einem Stoffpinsel zu bemalen, und es müssen viel zu hohe Polygone gewesen sein, weil Unreal jede einzelne Pinselstrichanwendung pausieren und verarbeiten musste.
Reduzieren Sie auch den Basis-Avatar jemals? Scheint das höchste Polygon in der Mischung zu sein, obwohl es nicht an der Stoffumwandlung beteiligt wäre.
Edited
4 Years Ago by TonyDPrime
Bassline303
Bassline303
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)Distinguished Member (14.1K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.8K, Visits: 14.2K
@Tony

Yes , I had also crashes when the number of polygons of the cloth or hair is too high.
I did a Polygon Reduction-Object in CC3.

- never changed the polygons of the Character.
Edited
4 Years Ago by Bassline303



Reading This Topic