boxels
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boxels
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 90,
Visits: 335
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I made this using the AI template. Exported to PSD, imported to CTA4. Why do the arms not stay where they should at the shoulder joints? What is happening here.
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boxels
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boxels
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 90,
Visits: 335
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Issue can be seen at 34 seconds on the video.
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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Click the bone and see if there is any sprite in it.
YouTube Tutorials Here
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boxels
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boxels
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 90,
Visits: 335
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Thanks for your reply. I am using one single arm for this character. No separate forearm or hand. Did I set something up wrong to make CTA 4 move the shouder out of joint like that?
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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If you can share the file ... then I will be able to check the error.
YouTube Tutorials Here
Edited
5 Years Ago by
vepop
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boxels
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boxels
Posted 5 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 90,
Visits: 335
|
|
Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
|
Bring the RArm bone slightly lower.
YouTube Tutorials Here
Edited
5 Years Ago by
vepop
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boxels
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boxels
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 90,
Visits: 335
|
Wow! Nailed it. Thank you. I guess you gotta make the mistake once to figure out the solution. So the bone has to be right on the sprite?!
Thank you! Saved me so much headache. Tried to fix this in any other way possible. Appreciated!
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boxels
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boxels
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 90,
Visits: 335
|
Edited
5 Years Ago by
jareddsmith
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