Chakradude (3/26/2021)
Peter (RL) (3/17/2021)
DimanDog (3/17/2021)
I'm a little confused. When I try to export FBX it pops up a requester which says upgrade to pipeline
and when I go to the upgrade it's $149 but 3dxchange is $400 ????
I'm uncertain what I would be getting for the $149 price or is it the exact same thing as 3dxchage but at the member price?
Thanks
The $149 price you see is the member price for iClone 7. To be able to export FBX from iClone 7 requires 3DXchange 7 Pipeline. If you already have iClone 7 then this will cost $399 Member Price. (Full Price $499).
However, if you only need to be able to export characters and animations, then you can do this with Character Creator 3 Pipeline without the need for 3DXchange 7 Pipeline. If you don't already have Character Creator 3 Pipeline you will find it will be a cheaper to purchase this than 3DXchange 7 Pipeline but it all depends on what you want to export.
Hi Peter, that sounds interesting, I have 16+ years of Daz3d models in my collection and I am looking to bring some of them into creator/iclone to modify them and add animmation before moving them back to daz. I have decided not to go down the 3d gaming road so for my purpose could I by creator 3 pipeline and also the cheapest version of iclone? That is looking like under $300 rather than the $500 for iclone pipeline. The only other connection I might want is 3d animations into CTA pipeline which is the only reallusion product I currently have, but I think I would have to upgrade to cartoon animator pipeline to make that work. Hi
Character Creator Pipeline"imports" (pre genesis 8.1)
Daz figures and copies thier shape onto a CC3 Avatar.
(Much like the GENX 2 plugin for Daz studio)
The imported genesis FBX is discarded during this process
Such Avatars can only be exported from CC3 pipeline, with animation,
as FBX to the major game engines & 3DCC's like Blender,Maya etc.
Daz studio has no usable FBX character import capability.
To bring Iclone motion back to Daz studio you need to buy the full pipeline version
of 3Dxchange and use the limited BVH format for export to Daz studio
(body only ,no facial animation).😌