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DavidinLA
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DavidinLA
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 51,
Visits: 471
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Hi all, I'm fairly new to all the 3D software but I'm getting by - mostly. I've searched forums and the internet but can't seem to figure out how to find the "real world" scale of a CC3 character. Is there a way to do that? Also, I exported a character that I created in CC3 and ZBrush as an .obj and then imported it into Marvelous Designer so I could do some custom dressing. (I tried a direct export and then tried to export and then import into 3DX and then back out...3DX is an entire other confusion in itself.)
I'm finding the at the CC3 character is importing into Marvelous Designer as an 250mm or about 8" figure. Is that right? I can upscale the import in MD and then I suppose downscale back into CC3 and then into iClone but is that the workflow or am I missing something crucial? I'm trying to get back to the art and stop getting mired in the tech stuff but this is something that I need to know so I don't waste a bunch of time and effort.
Any help is appreciated.
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