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Angle linked props. Link prop sprites based on active angle of another body part.

Posted By Ibis Fernandez 4 Months Ago
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Angle linked props. Link prop sprites based on active angle of another...

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Ibis Fernandez
Ibis Fernandez
Posted 4 Months Ago
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Probably a moot point this late in the game, but an amazing idea would be to make a system where a prop can be told to display a sprite based on which angle another prop is displaying.

If I create a hat sprite with embedded 10 angles. And if i link that hat to the character, it would be great when the character moves around that if he turns his head, that also cause the linked sprite to switch to the associated sprite. Obviously, this doesn't just apply to hats, it can apply to any external prop, a cape, a tail, a ponytail, swords, a mobile device, hell even furniture or vehicles.


https://forum.reallusion.com/uploads/images/ad51c90b-00a8-459d-8ca4-2136.gifhttps://forum.reallusion.com/uploads/images/8a2f40fd-0e13-4573-8f2d-feff.png



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