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Angle linked props. Link prop sprites based on active angle of another body part.

Posted By Ibis Fernandez 5 Years Ago
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Angle linked props. Link prop sprites based on active angle of another...

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Ibis Fernandez
Ibis Fernandez
Posted 5 Years Ago
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Probably a moot point this late in the game, but an amazing idea would be to make a system where a prop can be told to display a sprite based on which angle another prop is displaying.

If I create a hat sprite with embedded 10 angles. And if i link that hat to the character, it would be great when the character moves around that if he turns his head, that also cause the linked sprite to switch to the associated sprite. Obviously, this doesn't just apply to hats, it can apply to any external prop, a cape, a tail, a ponytail, swords, a mobile device, hell even furniture or vehicles.


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Ibis Fernandez   |   (available for hire)
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Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer 
Author of Flash Animation and Cartooning: A Creative Guide
>>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.



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