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Characters stay in place instead of moving

Posted By ultimativity Last Year
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ultimativity
ultimativity
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Hello,  I assigned a walk to my character using Motion Puppet. The character walks, but stays in place like on a treadmill, rather than walking forward. I have also had this happen with some of the motions in my Content.

I have encountered this problem before in Unity and the animation's motion was not being applied to the X and Y Transform. However, I don't know how to modify the Motion Puppet animations.

Any ideas for a fix? 

Thanks,
Nathanhttps://forum.reallusion.com/uploads/images/a34f13db-bfa1-4089-9633-3913.jpg

Nathan

Lamias
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Yes, some motion files only apply animation data, and don't change the character's position on the XYZ axis. Some other motion files do it both (applying an animation and moving the character as well, if the animation's purpose is movement, like walking, running etc.) Most of the times you will apply motions and see for yourself if they move the character or not.

The motion puppet tool falls under the first category. It only applies animation on the character.

So if you want your character to move in space after using the Motion Puppet Tool, you have to do it manually. Are you familiar with the process of moving objects through the XYZ axis?




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Last Year by Lamias
Peter (RL)
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The easiest solution will be to create a Path that your character can walk while performing the walk animation. See HERE for help with this.

Alternatively, you can keyframe the movement. That is to have your character start at Point A at Frame 1 and then move to say Frame 200 and position your character at Point B. He will then walk between Point A and Point B over 200 frames. You will, of course, have the adjust the frame spacing to compensate for the distance to you want your character to walk.


                                                                

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Darren01
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I don't think I've ever had any of these motions actually move the avatar (transform)
I usually attach the avatar to a path





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ultimativity
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Thanks to everyone for responding. I am learning about Paths now.

Nathan




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