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Verklagekasper
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Verklagekasper
Posted 16 Years Ago
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Group: Forum Members
Last Active: 13 Years Ago
Posts: 72,
Visits: 700
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Hi there,
it would be quite awesome to be able to change prop animations by motion layers in iClone. Currently, this only works with actors. But some props have bones, so I presume it should be possible to animate them. The dialog for creating prop motion layers may look just like the motion layer dialog for the horse actor, ie. a tree view of the bones where you can alter the bone motion values would be sufficient.
Cheers, Burkhard
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W.VEEKE
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W.VEEKE
Posted 16 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 2.8K,
Visits: 8.3K
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Hi, your right, it is possible to do this. If you write a little script for the root bone, the prop will appear as a character and you can use the motion editor even if it was not a bipped one.
Wil Veeke-Reallusion Certified Content Developer
Member of:


     
The Content Wizards!
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animagic
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animagic
Posted 16 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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Will, do you mean an AML script?
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duchess110
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duchess110
Posted 16 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 2.0K,
Visits: 15.5K
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Would also like to know the answer to this. Is it perhaps an ini file that you refer to and if so what is the root bone hip pelvis butt:D Just curious
Duchess Designs Store
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W.VEEKE
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W.VEEKE
Posted 16 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 2.8K,
Visits: 8.3K
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I will soon give a little tutorial to do this. It is realy an easy protoclo to build standard characters with not bipped bones and a little ini file. I will make a tutorial with a little worm with only 5 bones in it. This worm you can control with the motion layer. Wil
Wil Veeke-Reallusion Certified Content Developer
Member of:


     
The Content Wizards!
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Verklagekasper
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Verklagekasper
Posted 16 Years Ago
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Group: Forum Members
Last Active: 13 Years Ago
Posts: 72,
Visits: 700
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@W.VEEKE: Sounds great! I'm looking forward to it. :)
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