Hi
First and foremost any discussion about rendering your Iclone animated avatars in external environments is predicated upon the assumption that everyone involved,in the discussion, has the pipeline version of Iclone with
full export capabilities.
Second for those looking for a "straight forward" way to render your exported iclone people in external render engines, I am not sure what "straight forward"means to you.
That said, I can tell you that you will need to have more than a beginners
knowledge of the external rendering application as well as the various advantages&limitations of your chosen export method from iclone pipeline.
You only have two methods for animated characters , FBX or Alembic(.obj can be use for static props).
Now I render in both lightwave 3D & Maxon Cinema4D,however I
imagine most here are looking to use a free solution like unity or unreal.
I have zero experience with Unreal thus have no comment on it
I have Unity 2018 installed and have experimented with bringing in FBX exported Daz people into Unity.
For unity I recommend getting the free "cinemachine" procedural camera system that was used in the much talked about "Adam " Seriesas well as the free timeline asset and the free post processing stack.
Adam was made with both FBX ,for the robots, and Alembic for the
humans & cloth simulation so if you plan to export any Iclone cloth physics or spring effects you will need the free Alembic importer for unity.
You will have to then educate yourself on how to use the camera
lighting,timeline, materials shading and rendering system of Unity or Unreal or whatever to prepare your virtual sets to receive your pre animated people from Iclone because everything you know about working in iclone becomes irrelevant when you leave the Iclone environment.
Develop your own personal multi-application filmmaking pipeline.Just as I have done with my Iclone/Daz-MDD/C4D pipeline and My icloneAlembic/Lightwave 2015 pipeline.
or Wildstar has done with his Iclone to Unity pipeline.
This can be a daunting task for those who have trouble acquiring new skills
in an autodidactic fashion.
For me it is well worth the effort obviously.
Edited
6 Years Ago by
AutoDidact