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Render-time Calculator ..............

Posted By sonic7 7 Years Ago
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sonic7
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Thought I'd make this available for anyone wanting to get an idea of 'how long' your rendering time is likely to be....
I made this primarily for 'Animation' render times (for when iRay works in iClone).
This chart is based on 24fps and won't work for 30 or other frame rates.

You simply 'time' how long ONE 'typical' frame takes to render and then locate that figure in the left-side column.
Then read off your scene (or project's) 'running time' along the top.
Where the two *intersect* (column with row) - that's your approximate rendering time ....


Bear in mind this is a 'ball-park' figure because it assumes that the single frame you timed is truly 'representative' of the rest of the project - of course this may not always be the case. But if you've chosen to render 'by time' in the render panel options - then the results should be fairly accurate....

https://forum.reallusion.com/uploads/images/83b4e796-f896-44e9-b929-b800.png

Please bear in mind that it simply wasn't feasible to include every incremental time value - otherwise the chart would've been massive. But here's the work-a-round ....
Say you find that 4 min 30 secs is 'typical for your single rendered frame, then, since 4.5min isn't on the chart - just use the next HIGHER figure - ie: 5 minutes instead. So 5 minutes per frame (for your 30 second render) shows an estimate of 60 hours on the chart ....

Finally, I just want to say that these figures were calculated the 'long way' ie: not with a calculator or program. So I cannot say it's 100% error free - but hope it is ....  Oh .... and fyi there are 168 hours in a week .... (24 hr clock). -- so the lower-right of the chart is in that territory ....

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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :(  - yikes! ... 
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akuei2
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Posted 7 Years Ago
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wheeeeeeeeeeeeeeeee ...  My response after looking this chart.
Dr. Nemesis
Dr. Nemesis
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Good work, Sonic.
charly Rama
charly Rama
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Thank you for this Sonic


     


VirtualMedia
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This certainly put render times in perspective, love IRAY but damn those are some serious render times.

Thanks..


Virtual Media® / VTV® / The Virtual Entertainment Network...
http://VTVLive.com
Zeronimo
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I wonder if the duration remains the same for all frames of an animation or if the duration can be variable from one frame to another depending on the complexity of the scene seen in the frame ?
Alolu
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Nice!!! :D
justaviking
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A simple Excel spreadsheet would be great, too, because you could enter in frame rates etc., but we'd have to cheat with the file extension to attach it to the forum, and decide what version of Excel to use.

But I don't want to detract from Sonci's gift.  THANK YOU for the chart.  :)



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animagic
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Nice table. 25 fps would be a bit more and 30 fps 25% more. 

When animation was hand-drawn they would often double (or even triple) frames, i.e., show the same frame twice in succession. So that would help...:P

Also, in a professional environment rendering is farmed out over many computers, so to do high-quality rendering on a single system is a challenge.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

musicaz
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   no thanks Animagic i will just use  Blender Evee, Unreal , or Unity . And btw folks imo , there isnt that many people that want the render engine improved in  Iclone as we can improve ourselves with what we have  now seems to be the prevailing opinion.  This is all like deja vu where a few people wanted the render engine upgraded in iclone and there were posts like what i read lately . And wish lists , etc, etc.   Only a small percentage have any real issues with the rendering in Iclone right now so why would it be fixed. Not to mention for all the praises for the Iray plugin , that seems to be mostly for still images. I would imagine when most of your customer base is mostly satisified with the present renderer and its not likely any sales will be lost , there would be no incentive to change anything . Why not just create more still image based plugins , they will be praised and purchased and everything will be lovely.   Correct guys ?  Also they can add more blippity blap and blappity blip features  for Iclone and super  fragalistic features  that wont make the final render any better quality and there shall be praises and joy in here . yes ? oh yeah and flicker , flicker , flicker , flicker !!!!!!!!!!!!!!! ha ha ha

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