magiccak
|
magiccak
Posted 6 Years Ago
|
Group: Forum Members
Last Active: 3 Years Ago
Posts: 41,
Visits: 132
|
Hi, I'd like to export my model from CC3 to .FBX, with clothes, hair and everything but I've got few problems. 1) When I export the character and open it in Blender, any face expression won't show up. 2) My bump map does not actually create bums but it's just a texture, so there are no little holes in the place where there should be (facial hair). 3) Some unwanted things appear in there (see image below). Note that no textures or anything was applied. I've just roughly imported the fbx file and did nothing else, so trying to solve problems from this point. I'm beginner so... The model will be later 3D printed so I actaully do not care about colors and textures, I just need the bumps and other 3D stuff to be there and to be alright. Thanks for any help, have a nice day!
Edited
6 Years Ago by
magiccak
|
4u2ges
|
4u2ges
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Yesterday
Posts: 5.0K,
Visits: 15.9K
|
You mean texture mapping in Blender? CC does export all textures. I just switched to materials view in Blender. You can see it in video below:
Edited
6 Years Ago by
4u2ges
|