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CC3 Crashing every time I try to use InstaLOD reduce poly

Posted By arolsouls 2 Years Ago
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CC3 Crashing every time I try to use InstaLOD reduce poly

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arolsouls
arolsouls
Posted 2 Years Ago
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Title says it all. Cannot get these cloths reduced by any means. It will get to importing reduced mesh, hang and then crash.
Kareeem
Kareeem
Posted 2 Years Ago
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CC never crashed when I reduced polies of clothes. Actually thats the tool which is the most stable and fast in my experience. Although I always reduce every object seperately and dont use the "reduce wearables" function. I like to have more control...
Maybe try that also. Hope that helps!
Peter (RL)
Peter (RL)
Posted 2 Years Ago
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arolsouls (10/11/2018)
Title says it all. Cannot get these cloths reduced by any means. It will get to importing reduced mesh, hang and then crash.


Sorry to hear you are experiencing problems.

I would first check you have your graphics drivers updated. This is very important.

If it then still happens, please contact Technical Support using the link below and supply your dxdiag.txt file. They will then be able to check for any system related problems.

https://www.reallusion.com/CustomerSupport/UserEx/QForm.html


                                                                

Peter
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www.reallusion.com


Justin Dooley
Justin Dooley
Posted 2 Years Ago
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Tried this today, Crashes every time.
Tried it on a full character export.
Tried it on a single object.
Tried it with recommended settings,
Tried it with % based reduction
Tried it with poly limit based reduction. 

All crashed. while running the latest GeForce drivers 417.01 11/26/2018
daniel.astillero
daniel.astillero
Posted 4 Months Ago
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Same problem here. Latest GForce drivers. I stopped using CC3 because of this.
Peter (RL)
Peter (RL)
Posted 3 Months Ago
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daniel.astillero (2/29/2020)
Same problem here. Latest GForce drivers. I stopped using CC3 because of this.


Have you tried reducing the polys by object rather than everything at once? Does this still cause a crash?


                                                                

Peter
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RLord321
RLord321
Posted 3 Months Ago
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Mine will crash if the poly count is about 75 or 80K.  My workaround is to select a few objects at a time and then reduce them.  Try this instead of selecting all of them.
linus10111
linus10111
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Peter (RL) (3/2/2020)

Have you tried reducing the polys by object rather than everything at once? Does this still cause a crash?


I recently came across a beard, which came as a single object. I don't remember its exact number of polys, but it was almost 2 million. CC3 crashed when trying to use instaLOD.
How do I go about reducing the high polycount without crashing CC3?

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System: Win 10Pro, CPU i7-4770 3.40GHz, 12GB RAM, MSI RTX2060 GPU - 6GB VRAM, 250GB SSD, 1TB HDD. This good enough?




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