Author
|
Message
|
henrik_71
|
henrik_71
Posted 6 Years Ago
|
Group: Forum Members
Last Active: 9 Months Ago
Posts: 44,
Visits: 128
|
Why is GoZ not working in CC3?
The icon is there but not working?
|
|
|
Postfrosch
|
Postfrosch
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 6.9K,
Visits: 18.4K
|
Have you the "Character Creator pipeline" Version ? Greets Postfrosch
--------------------------------------------------------------
|
|
|
m_koshi
|
m_koshi
Posted 6 Years Ago
|
Group: Forum Members
Last Active: 3 Months Ago
Posts: 10,
Visits: 370
|
Me too. ZBrush is properly installed in C: \ Program Files \ Pixologic \ ZBrush 2018 \ ZBrush.exe, but a dialog like the one shown is displayed. Looking for preferences and other things, there seems to be no such menu as specifying the installation location of ZBrush, so at the moment no action can be taken.
|
|
|
henrik_71
|
henrik_71
Posted 6 Years Ago
|
Group: Forum Members
Last Active: 9 Months Ago
Posts: 44,
Visits: 128
|
Yes I have the pipeline version
OK, here is what I have tried.
Close CC3, start ZB, then start CC3. Then the icon is highlighted, then click icon and ZB crash, then restart CC3, and click icon, zb start and import character, but when I load a saved character the icon is not working.
|
|
|
m_koshi
|
m_koshi
Posted 6 Years Ago
|
Group: Forum Members
Last Active: 3 Months Ago
Posts: 10,
Visits: 370
|
solved. It seems that GoZ does not work unless ZBrush is installed with an administrator account. Since it can not be helped, once I deactivate ZBrush, install it again with an administrator account and activate it, GoZ now works properly.
|
|
|
chriswoodrum2011
|
chriswoodrum2011
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 10,
Visits: 118
|
Try this and I know it sounds crazy, but it worked for me. When you export you model have them in the A pose coming from CC3, but in the export select T pose. After I did this I could move the model back and forth.
|
|
|
chriswoodrum2011
|
chriswoodrum2011
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 10,
Visits: 118
|
Try this and I know it sounds crazy, but it worked for me. When you export you model have them in the A pose coming from CC3, but in the export select T pose. After I did this I could move the model back and forth.
|
|
|
roger4038_039037
|
roger4038_039037
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 5 Months Ago
Posts: 19,
Visits: 216
|
I moved a character from CC3 to ZBrush with GoZ. The character is in Zbrush, but I can't sculpt. I clicked "Make Polymesh" as usual in Zbrush, but nothing happens when I try to use a brush to sculpt. What am I missing?
|
|
|
roger4038_039037
|
roger4038_039037
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 5 Months Ago
Posts: 19,
Visits: 216
|
The reason I can't sculpt is that the character from CC3 comes into Zbrush as a giant, big as a mountain! Therefore the red brush circle in Zbrush (even when it's max size) is so tiny that it can't sculpt. How do I make the character more normal size?
|
|
|