Hi
I am still using Iclone pro pipeline 6.5 with no immediate plans to upgrade.
The reason being is that I dont actually need any of the new features of 7+ because I dont render final output from Iclone ....and never will.
Thus I dont need popcorn FX .speedtrees etc etc.
I only use Iclone to create major human IK body motions & mixed movesand retarget the motion in 3DXchange to Daz genesis rigs and export the BVH back to DAZ studio for final tweaks with graphMate,and
lipsinc with mimic pro
Final costuming& hair in DAZ and then export to Maxon Cinema4D studio for lighting & rendering as animated MDD meshes with full retention of my Daz joint control morphs baked into the PLA animated meshes.
I dont need/use content from the Reallusion market place and mosty model my own custom sci fi clothing for Daz genesis Actors and will soon be creating my own sci -fi environmental set pieces "inspired" by the HALO & Mass effect video game Genre/lore.
Additionally I see little use for the New Character creator 3, in my current pipeline, despite its impressive feature set.
The reason being is that it duplicates functions that already exist in my current pipeline.
I dont use the "Hivewire" figures or the OLD millenium 4 era figures and dont need to pay RL for IRay when I have a free one in
Daz studio and a much faster more complete PBR in Blender cycles as an option for high quality stills.
And for Daz genesis(1,2,3) I already Model, import and Autorig My own custom modeled clothing with the Daz transfer utility with three mouse clicks.
And although I am not a game developer, I have the "decimator" plugin for Daz studio to create low poly versions of my Genesis
figures for easily populating my C4D scenes with background
crowds.
Edited
6 Years Ago by
AutoDidact