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Kelleytoons
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Kelleytoons
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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Peter from RL tells us we will be able to create morphs the same way we can do now with CC2, so the answer to all your questions is yes.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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_Teto_
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_Teto_
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 4,
Visits: 22
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Hi! First post here. I have almost the finger above the "buy button" but I have few questions about CC. My plan is to buy the CC3 + essentials bundle. No need the Iray because I'll render elsewhere. My questions are: - Can I make my own morphs (with their sliders)? I mean I have a character. I want to add a deformity somewhere, but I want it from barely visible to monstrous. So I can use it on another character if needed. So I need one ore more sliders to have control. Will it be possible to have tools for morphs? I've read that we can do that with ZBrush and import it via GoZ. Is it possible with Blender? Will it be in a near future? I can't afford ZBrush, it's too expensive. - Can I take your base model, export it, add something (like horns for example) and import it in CC and the standard morphs/sliders continue to work nicely? - Put another way. I want horns on my characters. So we have the horns, and tormented skin around the base. So I would export my character elsewhere, put the horns, merge them and sculpt the tormented skin around the base. Reimport them. Maybe multiple time in order to create sliders. Will it be possible without having to use ZBrush? I need clarifications, because if I need something that isn't in the bundle, and I have to buy it in the shop because I just can't do it myself, it will be a solid no-go. I hope my questions are clear ! ^^'
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LookingGlassGraphics
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LookingGlassGraphics
Posted 8 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 173,
Visits: 1.1K
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I'm working with the Jimmy Toon base for various animations. I don't know if this would be possible but will the base be supported in CC3? It would be awesome to put some CC cloth on that base if it can be converted.
 J. Rosa Marketplace Link: Looking Glass Graphics
Primary
NVIDIA GeForce RTX 3060 Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz, 32.0 GB RAM, 12 GB Dedicated Ram Secondary
NVIDIA GeForce GTX 1080 Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz, 32.0 GB RAM, 4 Core(s), 8 GB Dedicated Ram
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Firepro
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Firepro
Posted 8 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 42,
Visits: 246
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Will CC3 support HDPI, (high dpi monitors) so the text will not be small when using high resolution displays?
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Peter (RL)
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Peter (RL)
Posted 8 Years Ago
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Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
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Tapticc (8/18/2018)
Hi Peter, are we able to create our own transformation profiles?Hi.. A custom profile can't be created. The Transformer button is a one click process. It automatically determines the model being imported and converts accordingly.
Peter Forum Administrator www.reallusion.com
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Peter (RL)
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Peter (RL)
Posted 8 Years Ago
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Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
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Kelleytoons (8/19/2018)
Peter (RL) (8/19/2018) Currently Daz Genesis,
Still just 3 and 8, right? Or did you get 1, 2 working? (Only slightly curious -- Daz 1,2 is pretty bad compared to 3,8). Daz Genesis 1 & 2 do import now but at the moment there are some minor issues that still need to be fixed. Hopefully they will be officially supported by release time.
Peter Forum Administrator www.reallusion.com
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Peter (RL)
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Peter (RL)
Posted 8 Years Ago
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Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
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info_05_81 (8/18/2018)
Peter, if you import daz caracters and cloting, can you modify them like a cc3 character ?
Yes you can. :)
Peter Forum Administrator www.reallusion.com
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Kelleytoons
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Kelleytoons
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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Peter (RL) (8/19/2018) Currently Daz Genesis,
Still just 3 and 8, right? Or did you get 1, 2 working? (Only slightly curious -- Daz 1,2 is pretty bad compared to 3,8).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Peter (RL)
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Peter (RL)
Posted 8 Years Ago
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Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
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info_05_81 (8/18/2018) what I also like to know, will daz studio caracters be converted to cc3 and, will we be able to animat them in iclone whit Imotion?
Currently Daz Genesis, Victoria 4, Michael 4 and Hivewire figures can be imported and converted to a CC3 base character with Character Creator 3 Pipeline. Once converted the characters can wear CC clothing and be animated in iClone just like a standard CC character.
Peter Forum Administrator www.reallusion.com
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Peter (RL)
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Peter (RL)
Posted 8 Years Ago
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Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
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Digiography.Studio (8/19/2018) I'm aware that iClone 7 users get Character Creator 3 for iClone for free but I was wondering if current iClone 7 Pipeline users will get an upgrade to Character Creator 3 Pipeline or be required to purchase it?
Character Creator 3 Pipeline is a new standalone version of CC3 with additional features that don't require iClone 7. You will need to purchase it but we are currently running a special pre-order offer (see below). https://www.reallusion.com/store/product.html?l=1&p=cc
Peter Forum Administrator www.reallusion.com
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