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iClone Lighting positions in FUSION

Posted By sonic7 8 Years Ago
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sonic7
sonic7
Posted 8 Years Ago
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As part of my 'journey' with all things 3D, I need to take some lighting (designed in iClone), across to FUSION 9.
(This is for getting a 'matching' look for a shot that requires Fusion 9).
I have some hurdles ...
● I own iClone 'pro' - not 'pipeline', so I can't export FBX.
● Even if I could, I don't think 'lights' can be exported via FBX anyway (please tell me if I'm wrong about that).
● So, I decided to 'manually' copy the Translation co-ordinates AND the Rotation co-ordinates across from iClone to FUSION.
But .... there's a 'discrepancy'.
(I've adjusted for 'correct scaling' of the 'set' and 'props' so that's not the problem).
It's the way each program references or interprets the co-ordinates of the lights (ie: differently).

Would anyone happen to know of the 'correlation' between the two - when going from iClone across to Fusion?
ie: the need for possibly 'adding or subtracting' 90° or 180° etc - and to which figures?

Thanks.... :)


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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :(  - yikes! ... 
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