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sonic7
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sonic7
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.7K,
Visits: 19.4K
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As part of my 'journey' with all things 3D, I need to take some lighting (designed in iClone), across to FUSION 9. (This is for getting a 'matching' look for a shot that requires Fusion 9). I have some hurdles ... ● I own iClone 'pro' - not 'pipeline', so I can't export FBX. ● Even if I could, I don't think 'lights' can be exported via FBX anyway (please tell me if I'm wrong about that). ● So, I decided to 'manually' copy the Translation co-ordinates AND the Rotation co-ordinates across from iClone to FUSION. But .... there's a 'discrepancy'. (I've adjusted for 'correct scaling' of the 'set' and 'props' so that's not the problem). It's the way each program references or interprets the co-ordinates of the lights (ie: differently).
Would anyone happen to know of the 'correlation' between the two - when going from iClone across to Fusion? ie: the need for possibly 'adding or subtracting' 90° or 180° etc - and to which figures?
Thanks.... :)
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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :( - yikes! ... ● MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram ● iClone-7.93 ● 3DXChange Pipeline 7.81 ● CC-3 Pipeline 3.44 ● Live Face ● HeadShot ● Brekel Pro-Body ● Popcorn FX ● iRAY ● Kinect V2 ● DaVinci Resolve17 ● Mixcraft 8.1
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