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Main character mesh follows when importing to iClone

Posted By AasmundSchei 7 Years Ago
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AasmundSchei
AasmundSchei
Posted 7 Years Ago
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Last Active: 4 Years Ago
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I have assigned another character to the iClone bones. But when I import it to iClone via 3DXchange the main character mesh follows too, even when I deleted it in Maya.
Hope anyone can tell me how to fix that.




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CGI, VFX and 3D enthusiast
Tools: iClone - Character Creator - 3DXChange pipeline - Photoshop - Maya - UnrealEngine and CryEngine
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