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Famekrafts
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Famekrafts
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 332,
Visits: 2.0K
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 I am using a sky background on a 360 sky with toon shading. This is what happens when I use toon shading, dark and light parts are visible completely with a line. How do I fix this so that even the dark part of the sphere is also bright like the other side, so the shading isn't visible that much? I have to use a scene which is going to focus on the sky otherwise. I didint require it.
CTA5, Iclone 7, 3D Exchange Pro, Character Creator 3, Popcornfx plugin, Zbrush, Blender, Vue 2014, Adobe cc suite, Spriter Homebuild Workstation (Pretty old now but still working great) Win 10, Intel i7 950, 24 GB RAM DDR3, Gigabyte x58a-ud7 motherboard, AMD R9 390 sapphire 8GB VRAM. Official Website Reallusion Store
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