Hello,
I've seen some posts vaguely talking about this (going back as far as 9 years ago) but no real solution.
I'm trying to figure out how to rotate (not move) a camera, while looking through it, on it's axes (x, y, or z). These values can be typed in the Modify panel (Transform -> Move) but cannot seem to be modified with the mouse. I found that one can hold Ctrl + LeftArrow or Ctrl + RightArrow to rotate the camera on it's z axis but it does it in 3-value increments, requiring manual modification to fine-tune. There also does not seem to be a corresponding combination to rotate on the x asis.
Of course, one can hit the Pan (x) button and right-click but that rotation is an orbit. The Orbit (c) button is also an orbit. If you look at the Transform -> Move values in the Modify panel as you use this approach, you will see that those values are changing (along with the Rotate values); i.e., the camera itself is being moved in 3D-space. I'm trying to figure out a way to look through the camera and simply rotate, not change the x, y, z coordinates. I want the camera to be in the same location in 3D space but simply rotate.
This is done easily in Daz and other similar products. I hope that this is just a lack of knowledge on my part and not a missing capability. Any education folks could give me would be greatly appreciated. I'm trying to make a usability decision on iClone for a large project I'm starting. I would be concerned if this, seemingly basic, capability has been omitted. I'm hoping that this is simply my need for education.
Thank You in Advance