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Using Background Texture for DOF

Posted By sonic7 6 Years Ago
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sonic7
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Posted 6 Years Ago
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Here's an 8 second shot of a "camera move" done in iClone.
The background - is a *video* (of 
lights clamped to a metal truss) 'behind' the Avatar.
In particular watch the changing focus on the lights as the camera moves towards the Avatar.
Please comment on this 'test shot' - is it 'believable'? (Video & Photo experts?) - I'm chasing 'realism'.
Steve.
(Play FULL Screen  ---  no audio).




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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! Sad  - yikes! ... 
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6 Years Ago by sonic7
hcameron90
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Did you render this all in iclone alone?
sonic7
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Hi hcameron90 ...

Only the background video was rendered outside of iClone.
(That was done by 'rendering out' iClone's camera motion of only the B/G lights ....  - then importing that video into Fusion 9 (free version) to apply the 'defocus' ).
The reason? Fusion can do a proper 'defocus' which is what *truly* happens to background objects in such a shot.
(There's a 'difference' between 'defocus' and 'blur' as I've recently found out - Thanks to Mark @ illusionLAB).
So this is a 'compromise' solution which 'gets around' the fact that 'true defocus' can't be achieved in iClone atm.
Steve.

EDIT: But once the Fusion 'defocus video' was placed as a 'background' in the shot, iClone did the entire composite 'render' (using 'Preview' mode, and with a 0.8 strength iClone 'blur' - which subtly blurs the entire scene (both avatar foreground + Video background). This removes any 'jagged' edges and helps 'blend' the composite shot.... 



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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! Sad  - yikes! ... 
MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram iClone-7.93  3DXChange Pipeline 7.81  CC-3 Pipeline 3.44  Live Face  HeadShot  Brekel Pro-Body  Popcorn FX  iRAY  Kinect V2  DaVinci Resolve17  Mixcraft 8.1

Edited
6 Years Ago by sonic7
TonyDPrime
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I think everything across the board looks very real.  If I wasn't a 3d person, and just a shlup off the street without an eye for the stuff, I would mistake it for real, potentially.
Very good indeed!




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