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TonyDPrime
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TonyDPrime
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 3.4K,
Visits: 12.4K
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I don't know which section of the forum this is supposed to go in, but since it's an FBX from iClone 7.21 to Unity 3D 2018.1, I am thinking here in Technical Issues.
Okay - the problem is that when I export an avatar to Unity 3D, from iClone FBX, the materials brought into Unity are all grey/white. If I export FBX, from iClone to 3DS Max or Unreal Engine, the imported figure comes in with materials. One question - How to get materials embedded 'in' character over to Unity 3D?
Thx!
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