Profile Picture

DXR and RTX are not the same thing

Posted By wildstar 7 Years Ago
You don't have permission to rate!
Author
Message
wildstar
wildstar
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)Distinguished Member (8.8K reputation)

Group: Forum Members
Last Active: 9 Months Ago
Posts: 1.2K, Visits: 5.1K
DXR and RTX are not the same thing, some people spoke in this forum, that would only have access to Direct X Raytrace who had boards with technology VOLTA, in fact the new generation  of Nvidia cards  offers the RTX that is a high performance environment for run the DXR (direct x raytrace) features but instead we can run DXR in Pascal or Maxwell architectures, but not at 60 fps, so ... hope the Reallusion has a good look at it. VXGI is over, for real it  never started, just see that it never went out in definitive way for unreal engine or for unity. DXR FOR LIFE GO FOR IT! in Iclone 7.5 RUN!





Reading This Topic