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scott.hasse
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scott.hasse
Posted 7 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 18,
Visits: 100
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Hi, all. I am currently working to create a G3 human character using the PSD template. I'm using Clip Studio Paint as a PSD editor and generally everything seems to be going fairly well. One issue I am having is that the nose on my character should be on a layer above the mouth. I have changed the layer order in both the RL_TalkingHead->HeadBone and RL_TalkingHead->HeadImage folders such that the Nose folder (and thus layer) comes before Mouth folder and layer. This displays properly in Clip Studio Paint, but after importing the PSD assets, Full Actor import the Nose ends up under the Mouth. I can change it manually via the Layer Manager in the composer, but this is going to be a pain as I am changing the character often.
Any advice for how to resolve this?
Thanks,
Scott
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