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Help Needed With Modified Blender Workflow For Clothing Creation

Posted By Lord Ashes 8 Years Ago
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Help Needed With Modified Blender Workflow For Clothing Creation

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Lord Ashes
Lord Ashes
Posted 8 Years Ago
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Both DAZ Studio (via the Transfer Utility) and Blender have functionality for generating automatic weight maps. While professional content should have weight maps that are hand painted or adjusted, these functions provide a good starting point.

In the suggested Blender Workflow, the OBJ (or similar) clothing content is added to the FBX character, then parented to the armature using With Empty Weight Groups, and then the Transfer Weights function is used to transfer the weight maps from the CC Body to the clothing content. While this works for some clothing it does not work for others. For example, it does not work well for long dresses or gowns because the transferred weight maps cause the cloth to act like pants and not a long dress.

I was hoping to leverage Blender's automatic weight maps function to provide a good starting point for weight maps which can than be touched up. As such instead of using the With Empty Weight Groups, I tried the Automatic Weight Groups but the resulting file does not import into CC. While the weight paint appears good in Blender and seems to be applied to bones with the same names as those used with the Empty Weight Groups, CC gives an error that says "Mesh is bound to wrong bones". I even tried tricks like adding the content once with With Empty Weight Group and then adding it as second time With Automatic Weight Groups and then trying to transfer the automatic generated weight paint to the Empty Groups version (and then deleting the source to only contain the Empty Weight Groups version)...but in all cases as soon as I do the transfer to try to apply the automatic weight paint, it seems to cause the "mesh is bound to wrong bones" error.

Has anyone figured out how to get around this so that we can use Blender's Automatic Weight Maps functionality?

(In another post that I made earlier I tried to do the same using DAZ Studio but there I was unable to get the iClone armature into DAZ Studio in order to try if the Transfer Utility will work with a non-DAZ armature).





"We often compare ourselves to the U.S. and often they come out the best, but they only have the right to bear arms while we have the right to bare breasts"
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Forum Post Help Needed With Modified Blender Workflow For Clothing Creation By Lord Ashes ( 8 Years Ago )
Forum Post No offense intended (I've spent weeks on this myself so I understand... By Kelleytoons ( 8 Years Ago )
Forum Post [quote][b]Kelleytoons (2/23/2018)[/b][hr]No offense intended (I've... By Lord Ashes ( 8 Years Ago )
Forum Post Well, if you do get it working be sure to let us know here <g>.... By Kelleytoons ( 8 Years Ago )
Forum Post There are some bones that you should not weight to. I think that is... By Rampa ( 8 Years Ago )
Forum Post [quote][b]Rampa (2/23/2018)[/b][hr]There are some bones that you... By Kelleytoons ( 8 Years Ago )
Forum Post Thanks for the suggestion of removing automatic weight mapping from... By Lord Ashes ( 8 Years Ago )
Forum Post Agree with Rampa. Why do you think Automatic Weight Group would give... By 4u2ges ( 8 Years Ago )
Forum Post [quote][b]4u2ges (2/23/2018)[/b][hr]Agree with Rampa. Why do you think... By Lord Ashes ( 8 Years Ago )
Forum Post If you happen to own the newest Poser that can import FBX, I think you... By Rampa ( 8 Years Ago )
Forum Post Poser is not more compatieble with DAZ since Genesis no matter ti... By vidi ( 8 Years Ago )
Forum Post [quote][b]vidi (2/23/2018)[/b][hr] Poser is not more compatieble with... By Rampa ( 8 Years Ago )
Forum Post [quote][b]Rampa (2/23/2018)[/b][hr]I found that I always had to start... By 4u2ges ( 8 Years Ago )
Forum Post Looks like I missed answering KT here. Also important for everyone... By Rampa ( 8 Years Ago )
Forum Post [quote][b]Rampa (3/11/2018)[/b][hr]Looks like I missed answering KT... By Kelleytoons ( 8 Years Ago )
Forum Post [quote][b]Kelleytoons (3/12/2018)[/b][hr] I also wrote an automated... By Delerna ( 8 Years Ago )
Forum Post [quote][b]Kelleytoons (3/12/2018)[/b][hr][quote][b]Rampa... By Rampa ( 8 Years Ago )
Forum Post It certainly is for me, Rampa. By Kelleytoons ( 8 Years Ago )



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