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G2 Characters

Posted By tilmonshieldsiii 6 Years Ago
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tilmonshieldsiii
tilmonshieldsiii
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I'm trying to import my G2 character to CTA3 pipeline but I'm kinda having a hard time.
So far i've only imported the 0 degree angle but i'm having trouble importing the custom eyes and parts of the arms aren't showing..
 If anyone has done this I need some advice as i'm a beginner.
 Using Adobe Animate CC 2018 and I have the puppet producer plugin.
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vepop
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vepop
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I'm having issues also in creating a G2 character.
Perhaps, you might start by making a simple G2 character and placing the body parts appropriately in their own layers.
As far as I know, naming the parts incorrectly can also affect the process of importing them into CTA.

Thanks.




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jlittle
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jlittle
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Since you have only imported Angle 0, then as the character moves, the arms will switch to different Angles.
You can see this when the arms move and switch from your Angle 0 view to the default arm which is in all the other Angle views.

Load the G2 3D Ref Guy you will see the angles change as he moves.

Jeff



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