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looping idle motion - first and last frame not equal - although I copied the first and pasted it in...

Posted By gm0124816 7 Years Ago
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looping idle motion - first and last frame not equal - although I...

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gm0124816
gm0124816
Posted 7 Years Ago
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I just played around with the Curve editor and Stand01 like suggested by 4u2ges (MotionRoot\Position X). Smoothing out the curves to have start and begin better adjusted to each other and that looks already a lot more like I was hoping for in just minutes ! I must say that I have missed having the possibility to edit curves (in iClone) ! It feels like coming home ... ... or maybe it is me just getting older and liking the good old fashioned way of working ... ... grrr ...

gm0124816
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@Rampa
Thanks for the video, it was interesting ! But I just tried it with this Stand01 MixMoves motion and unfortunately it did not help. I did set my first frame as the default and "defaulted" the last frame. The shift is still there, but now at the last frame. If I add a "Reset" frame somewhere in the motion, the shift still happens ...

I just bought and installed Curve Editor and I will have a look at the webinar video from a couple of weeks ago.

Thanks again for the help !
Kelleytoons
Kelleytoons
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4u2ges (2/5/2018)
animagic (2/5/2018)

No you're not alone in this feeling...:Wow: The floodgates are open, so to speak...:P



:) Sigh.. like in good old times...


Me too, before I even read you guys posts -- and I've reported him to Peter (once burned, twice shy -- I will NOT let him sucker me again).

Hopefully Peter will take the right steps to get rid of him (again) soonest.



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Mike "ex-genius" Kelley
Rampa
Rampa
Posted 7 Years Ago
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There is a quick and effective way to set the same pose anywhere you want in a clip. This video is from iC6, so the clip tracks look a little different, but its still using the same functions in the motion layer panel, which is the same.

gm0124816
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@Chuck23.C
I looked it up and in the video created by Reallusion https://www.youtube.com/watch?v=DqvYxjy3fVY at 8:18 they do explain how to do it. They are Reallusion and one would expect that things would happen like they advocate ... ... and if they don't, Reallusion should at least include the tools, by default, to EASILY correct it ...

Like I said before, I will buy the Curve editor and do like 4u2ges suggests.

I did not know other newbies with even less visits on this forum than myself could be that persistent in how 'things should and must be done" ...

Thanks to all for your appreciated help !
4u2ges
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animagic (2/5/2018)

No you're not alone in this feeling...:Wow: The floodgates are open, so to speak...:P



:) Sigh.. like in good old times...




animagic
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4u2ges (2/5/2018)
Am I the only one who started to get a strong suspicion? :w00t:

No you're not alone in this feeling...:Wow: The floodgates are open, so to speak...:P


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

4u2ges
4u2ges
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Am I the only one who started to get a strong suspicion? :w00t:




Chuck23.C
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Find the spot where the root is (starting to move).

I agree.
That spot is where I past the "Pose" key for all bones.
The curve editor makes it easy to see the problem and a quick fix.

One can NOT take a motion... copy / paste the first key to the last and expect it to loop correctly.
1. Splice / Adjust the clip (properly).
Don't expect to loop any clip without doing this.

2. Copy and Paste the "Pose Key" for all bones.

4u2ges
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@gm0124816
No problem and thank you for kind words about content :)

@Chuck23.C
That might work, but too much work involved, as simply adding bone keys does not bare a desired result.You need to sample whole clip and delete 10 - 20 keys at the end before finding the right spot where root is getting moved down by X. Otherwise sliding would occur between copied key and the one just before that. Easier to just fix it in CE.

@animagic That is an interesting idea. But the whole damn root just moved down after reversal. As a result the mismatch was still there. The curve editor does not properly display reversed clip. It is still straight although the cursor is moving in opposite direction when you slide it along the timeline :)

https://forum.reallusion.com/uploads/images/67b17671-3119-499e-9911-704e.jpg









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