v3.21 (3.21.2329.1) released on November 30th, 2017
Several new functions added, features enhanced, and bugs fixed.
1) Function and Content Enhanced:
Enhanced: Optimized GIF render function.
*Added Gif Alpha Threshold to reset opacity to remove possible background noise.
2) Bug Fixed:
Fixed: Possible program crash when launching a PSD character with sprite numbers over 1024 per character. Now In 3.21, you can export character to external PSD tool with up to 8192 sprite layers.
Forum ReportFixed: Text Editor panel could not keep current settings after applying text settings. Feedback Tracker Fixed: Unable to stop animation with the spacebar when the Scene Manager is open.
Feedback TrackerFixed: Unable to preview the results from the Face Fittings editor.
Feedback TrackerFixed: Visual disparities between the preview window and rendered video under 4k mode.
Feedback TrackerFixed: Unusability when dragging Keys in Timeline with high-resolution monitors.
Feedback TrackerFixed: Disabled Import Animation button on the top function menu.
Forum ReportFixed: Program crashes when importing particular scenes.
Fixed: Unable to select multiple control points with right mouse drag in the Face Key Editor Deform tab.
Fixed: Possible program crashes when launching PSD character with G2 eyes (Head).
Fixed: Unable to use action menu for playback animation.
Fixed: Removed Convert to G2+ Facial System button in the Composer Mode.
Fixed: Incorrect facial motions when applied to morph head characters.
Fixed: Unable to import articulated props.
Know Issue: Character not display completed once the image was separated into multiple parts in psd file.