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Custom Toon Character to iClone (Rigging, Skinning, Expressions)

Posted By RyderHS 7 Years Ago
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Custom Toon Character to iClone (Rigging, Skinning, Expressions)

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RyderHS
RyderHS
Posted 7 Years Ago
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Is there a tutorial related how a toon character is sent to iClone?

From the beginning to the end with details...
For example, toon boy sam or toon generation character.
So, how it was rigged, applied weight maps, face bones.. etc.



                                             
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vidi
vidi
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So, how it was rigged, applied weight maps, face bones.. etc.


That is the Same Question
https://forum.reallusion.com/FindPost347288.aspx

 look for rigging  tutorials of you 3D tool. e.g.  Blender,  Maya , or what ever

Then export your rigged Character as fbx to 3D xchange,  retarget the Bones  and setup the facial expression.

https://www.youtube.com/watch?v=eFlYQpfBdsQ&t=28s
https://www.youtube.com/watch?v=twKtmxsT1rc
https://www.youtube.com/watch?v=x9_mcIOUrqY&t=19s



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liebe Grüße vidi




RyderHS
RyderHS
Posted 7 Years Ago
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Practice 1
My First Problem: Bones Connect Problem on 3dX7.





                                             
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7 Years Ago by RyderHS
vidi
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I have the same with custom rig
This function is broken  now after patch 
RL need fix this Crazy


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liebe Grüße vidi




Edited
7 Years Ago by vidi



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