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Facial morps wont work in UnrealEngine

Posted By AasmundSchei 8 Years Ago
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Facial morps wont work in UnrealEngine

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AasmundSchei
AasmundSchei
Posted 8 Years Ago
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Im having a problem with importing facial morphs into UnrealEngine 4.17.1. Im testing with the basic female PBR mesh but nothing seems to work. I have also tried with a older version of UnrealEngine which was 4.15.

What Im doing is:


Exporting from CharacterCreator 2 (latest patch) with these settings:
75% of original size (was 669x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/cf98da5c-9215-431e-828c-e09e.png

Importing to UnrealEngine with these settings:


75% of original size (was 669x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/b5dbcfa9-1924-4b0d-84ad-5492.png

In UnrealEngine I must save almost all the material to "fully support morphtargets" but the morphtargets will not work:


75% of original size (was 669x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/907525a7-8b6d-4f2a-a594-f2d6.png



I also tried to export out of Maya but with no luck. What am I missing? If someone could do a tutorial for importing functionable facial morphtargets to UnrealEngine it would be wonderful!


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