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Export process to 3ds Max 2017

Posted By SagaStudios 9 Years Ago
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SagaStudios
SagaStudios
Posted 9 Years Ago
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So I can't seem to find documentation that actually states the process for moving content from iClone 7 to 3ds Max 2017.  I found content for moving from it 3DXChange to 3ds Max 2017.  If that is the way to do it.  How do I get the content from iClone 7 back into 3DXChange in order to export back to 3ds Max 2017.  I have created fbx files and exported from iClone 7 but when I import it in 3ds Max 2017 it throws all kinds of errors and then stops.  I was told I could move stuff between the two softwares if I purchased the pipeline.




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