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Morphing - Checksum File Path / .ObjKey File

Posted By Look_up 8 Years Ago
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Look_up
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Hello everyone! 

I'm new to 3D, just getting my feet wet! Been messing around with Character Creator and wanted to start using the morph feature. I might not completely understand it but I'm trying to import a character I created in Blender a while back, is this possible or can you only morph with characters created ONLY in Character Creator? I went ahead and created a morph slider, set my targets and hit OK but I get this error : Please select the Checksum File that was originally exported with the OBJ. I did a bit of research, couldn't find any answers pertaining to this. I tried multiple different ways of trying to obtain the .Objkey file by importing my asset into iClone, 3DXchange and Character Creator itself. I also tried Blender for the hell of it? As you can see I'm a bit stuck haha. Whats the proper way of obtaining an .ObjKey file from an asset not created in Character Creator? Any help in the right direction would be greatly appreciated! Thanks!
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Bump.. I've tried installing it on a different laptop and desktop and I'm having the same problem on all computers? Any advice?
Rampa
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The Key is generated by Character Creator when you export the character as FBX or OBJ.
You can also get body templates with keys from here. https://www.reallusion.com/character-creator/custom-outfit.html

vidi
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Bump..
Why bumping this post  here, but not a reaction of the same question in the other Treat? :hehe:
https://forum.reallusion.com/FindPost333778.aspx

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Look_up
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vidi (7/15/2017)
Bump..
Why bumping this post  here, but not a reaction of the same question in the other Treat? :hehe:
https://forum.reallusion.com/FindPost333778.aspx


Because we're doing slightly different things and there was no actual answer for anything in the other post. I'm trying to import a character into Character Creator to use as a base for Morphing that were not originally created in Character Creator, sorry If my wording wasn't specific enough. Is this possible? I modeled a troll a while back and I want to use him as a base for my Morphing the character I created inside of Character Creator.
vidi
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Is this possible? I modeled a troll a while back and I want to use him as a base for my Morphing the character I created inside of Character Creator.                               

in short words no , but actually
 that was the answer of your question already in the another thread :ermm:


... it do not work. CC works  only for the CC CharacterMesh
You can create a morhtarget(slider) for the RL CC Charcter ,
That mean you can only change the shape of the Mesh in Blender, but not add or subtract Polygons. 




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Lord Ashes
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Actually, as far as I know, you can do it in iClone 7 using the Morph Creator. In CC the Morph Sliders are all for CC characters only and thus they require the Key. However, Morph Creator is designed for morphing props which do not use Keys and thus you should be able to take your custom character into iClone 7 and then use the Morph Creator to add your custom morph. Sorry I can't try this myself because my iClone 7 expired and I am still waiting for my store payout to purchase my upgrade.

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