Has anyone get any tips/tutorials that wouldassist me?
To rig and add morphs.
Here's a character with no face bones.

The "Head" has:
2 neck bones
2 eye bones
1 head bone

Add the face bones... Link them to the head bone.
When the Jaw opens... you need the tongue and lower teeth to follow. the Jaw bone.
Link the "Lower Teeth and Tongue: to the "JAW bone.

Use "Vertex Weighting" and Skin the newly added bones:

Store "Poses"

and create morphs
"F" Phoneme for instance.

There are alot of steps involved and skinning takes the longest, but with practice.... you get faster.