Getting alot of trees into scenes is tedious. There is a problem because the more trees the more memory affected.
I still have the older version of the landscapte design package.
When the new trees package came out with IC6 I had learned my lessons on trees.
One thing I learned was to use 2d images of trees for backgrounds.
I have a bunch of 2d clumps of trees I exported from Daz3d. https://www.daz3d.com/treescapes-backdrops
Next I learned to only make my scenes with small groups of trees in small scenes.
That is, when I wanted viewers discriminate on what types of trees.
There are textures you can use for views looking down on trees you can use for flyovers
Here are some ideas from Daz3d that may interest you.
I don't have this content, but it may work I have been thinking about trying them. I'm waiting on a sale.
The files are *.duf which you should be able to export into 3dxchange and set as props.
Then pass them through to Iclone. https://www.daz3d.com/em-aspen-billboards-and-forestshttps://www.daz3d.com/em-multires-aspen-trees
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