I know that Rampa :)
But my point here is totally different.
First, I am referring to the automated conversion from "Traditional" to "PBR" in CC2 actually. This is something I made in CC v1.5 and converting to PBR in CC2.0
After that many tests, i figured the program is actually trying to make its best to convert properly. But the conversion algorithm is not straightforward.
It converts properly to PBR some traditional maps but produces an unexpected result with others.
Here's again some example.
Traditional maps for golden hooks:
76% of original size (was 659x19) - Click to enlarge![https://forum.reallusion.com/uploads/images/a9dbb830-97b3-47bf-b81c-874f.jpg](https://forum.reallusion.com/uploads/images/a9dbb830-97b3-47bf-b81c-874f.jpg)
After switching to PBR... took a few seconds to convert and produced this:
76% of original size (was 659x19) - Click to enlarge![https://forum.reallusion.com/uploads/images/0658d084-58e7-4963-99e5-41f0.jpg](https://forum.reallusion.com/uploads/images/0658d084-58e7-4963-99e5-41f0.jpg)
Again, I can fix all that, but it would be nice to have it convert maps straightforward and let us decide how to deal with the result.