Anaximander (6/22/2017)
...I am not able to find a boneroot in the list of bones of the character imported to Akeytsu. The boneroot is present in 3dexchange.3dxchange creates its "Own Bone Root" for all characters imported to it.
This is internally created to use Reallusion's bones to animate.
I can get an FBX into Akeytsu , bones rotate correctly, but I lose any overall translation of the character.
Akeytsu uses the objects "Root" For characters select the Hips.
Move this (inside Akeytsu) and the entire character will move.