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Toon Maker

Posted By hcameron90 2 Years Ago
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hcameron90
hcameron90
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In Toon Maker 2 there are two default character body's. 1) Slim and 2) Chubby.
But I was wondering can we morph and stretch the bodies ( mainly the heads) in Character Creator or Not?
Before I buy this pack I was wondering can I edit the Mesh in CC or a 3rd party application like Blender?
Thanks
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The characters in Toon Maker 1/2 are not CC characters so can't be opened or edited in Character Creator.

But if you have 3DXchange 6 Pipeline (and an export license for the pack) you can export them to other 3D tools for further editing.

hcameron90
hcameron90
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Yes I do Have 3DXchange 6 Pipeline.
( JUST to be sure and double check )
Your saying, I can import/export the toon maker base head mesh into Blender and stretch out the face and export it back to  3DXchange 6 Pipeline into iclone
and still have a functional head base to add the ears, eyes, etc.?

If so Thank you for your reply.
Can't wait to share my new project with the forum!!!

hcameron90
hcameron90
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2 Years Ago by hcameron90
hcameron90
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Yes I do Have 3DXchange 6 Pipeline.
( JUST to be sure and double check )
Your saying, I can import/export the toon maker base head mesh into Blender and stretch out the face and export it back to  3DXchange 6 Pipeline into iclone
and still have a functional head base to add the ears, eyes, etc.?

If so Thank you for your reply.
Can't wait to share my new project with the forum!!!
Space 3D
Space 3D
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Hi friends ,
Toon Maker part  like Eye, Nose  and other  is compactible with g5 model. ( Because g5 model have facial bone )
For info about Toon Maker Part is NOT compactible with g6 model ( Because g6 model did not have full facial bone )

This my g5 model for Toon Maker on marketplace.
( Male g5 model base ) -  http://city.reallusion.com/ContentPreview.aspx?i=JIC410f37d651faf3d25
( Female g5 model base ) - http://city.reallusion.com/ContentPreview.aspx?i=JIC1f510ee8f4fc5a409
Maybe helpfull .


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2 Years Ago by Space 3D
hcameron90
hcameron90
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OK I downloaded the trial verison of the stretchy toon maker.
In the avatar proportion I add some width to the head, However the mouth stretched as well.
Is there a way to keep the mouth width the same when I widend the head? Because in the facial features panel it's not letting me do that. 



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