|
By hcameron90 - 8 Years Ago
|
In Toon Maker 2 there are two default character body's. 1) Slim and 2) Chubby. But I was wondering can we morph and stretch the bodies ( mainly the heads) in Character Creator or Not? Before I buy this pack I was wondering can I edit the Mesh in CC or a 3rd party application like Blender? Thanks
|
|
By Pete_RL - 8 Years Ago
|
The characters in Toon Maker 1/2 are not CC characters so can't be opened or edited in Character Creator.
But if you have 3DXchange 6 Pipeline (and an export license for the pack) you can export them to other 3D tools for further editing.
|
|
By hcameron90 - 8 Years Ago
|
Yes I do Have 3DXchange 6 Pipeline. ( JUST to be sure and double check ) Your saying, I can import/export the toon maker base head mesh into Blender and stretch out the face and export it back to 3DXchange 6 Pipeline into iclone and still have a functional head base to add the ears, eyes, etc.?
If so Thank you for your reply. Can't wait to share my new project with the forum!!!
|
|
By hcameron90 - 8 Years Ago
|
|
|
By hcameron90 - 8 Years Ago
|
Yes I do Have 3DXchange 6 Pipeline. ( JUST to be sure and double check ) Your saying, I can import/export the toon maker base head mesh into Blender and stretch out the face and export it back to 3DXchange 6 Pipeline into iclone and still have a functional head base to add the ears, eyes, etc.?
If so Thank you for your reply. Can't wait to share my new project with the forum!!!
|
|
By Space 3D - 8 Years Ago
|
Hi friends , Toon Maker part like Eye, Nose and other is compactible with g5 model. ( Because g5 model have facial bone ) For info about Toon Maker Part is NOT compactible with g6 model ( Because g6 model did not have full facial bone )
This my g5 model for Toon Maker on marketplace. ( Male g5 model base ) - http://city.reallusion.com/ContentPreview.aspx?i=JIC410f37d651faf3d25 ( Female g5 model base ) - http://city.reallusion.com/ContentPreview.aspx?i=JIC1f510ee8f4fc5a409 Maybe helpfull .
|
|
By hcameron90 - 8 Years Ago
|
OK I downloaded the trial verison of the stretchy toon maker. In the avatar proportion I add some width to the head, However the mouth stretched as well. Is there a way to keep the mouth width the same when I widend the head? Because in the facial features panel it's not letting me do that.
|