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Group: Forum Members
Last Active: 4 Years Ago
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in the recent webinar about PBR in iClone 7 ( https://www.reallusion.com/press/Webinar/170418_iC7_webinar_ic456/default.html), a truck (free from https://sketchfab.com/models/83a370102fe8498bac52821df987da11) is brought into iClone, having first been converted in Blender from a Collada file to obj. however, i don't think that the tutor, cris moras, demonstrated how to get the shaders (which include five multi-mateirals) transferred and they don't match the kinds of shaders shown in the genie lamp example that he does explicitly show in 3DX, so that when i bring the truck asset into iclone, it does not have the right look at all. I must be missing something, probably very obvious, but i am not sure what.
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