Rampa (10/14/2017)
If you use a Persona with a walk command, it will follow terrain. Applying a motion any other way will not.
The reason is that the terrain tracking relies on the character's pivot, which is right beneath them at ground level. When you use a Persona move command it is moving the pivot and playing an in-place animation at the same time. That feature works the same way characters in games move.
When you are applying motions else-wise, you will actually need to key the transforms to keep them above ground. So add a key on Z wherever you need the height to change.Rampa has the correct answer.
:)Just done another Screenshot Test & was going to post that & suggest you PM Rampa, anyway
TBH, although I'm aware that Character's pivot point is at ground level, I wasn't aware of Rampa's explanation re; Key-framing non-Persona Motions. So, Thanks Rampa.
:)
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