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OFFICIAL Character Creator 2.01 Issues Thread

Posted By Peter (RL) 9 Years Ago
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animagic
animagic
Posted 9 Years Ago
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Duplicate.



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rogyru
rogyru
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Rampa (4/6/2017)
It's the PBR Substance decals for the clothing that don't work. The non-PBR works fine.


Not sure what you mean . It  was said the decals dont work but they do there was no mention of PBR. But anyway I am putting a decal over a PBR substance texture just fine.

If you want to add a metallic and roughness map to the decal its self . You can open up custom substance texture settings in CC2 and do it that way just add your maps . Are even better use substance painter are designer
Rampa
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It's the PBR Substance decals for the clothing that don't work. The non-PBR works fine.
rogyru
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animagic (4/6/2017)
Note also that the decals currently do not work on clothing. At least I have not been able to make it work.

They work fine for me , just follow the same method as the skin decals and it works

https://forum.reallusion.com/uploads/images/e6a9b375-10e6-4773-9181-01d5.png
animagic
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animagic (4/6/2017)
Note also that the decals currently do not work on clothing. At least I have not been able to make it work.

I did actually post a workaround for clothing decals here: https://forum.reallusion.com/FindPost319399.aspx.



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animagic
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Note also that the decals currently do not work on clothing. At least I have not been able to make it work.

EDIT: To clarify, this concerns the new PBR settings of the Appearance Editor PBR_V1_3MAT, etc.). It's OK with the Traditional settings.


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rogyru
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wendymorrison (4/5/2017)
How to put your own decals in with character creator 2 because when i enable the decal there is absolutely no input slots at all.


It works you just need to fiddle with the settings to get it to show. Click on  your charactor and click on active apearacne editor .Way i do it is fist enlarge your decal so you can see it . Problem is default settings for decals are often very small and hidden away on some other part of the skin. Enlarge it and tewak the setting and it should show its self . Note the offset settings in the screen shot below these move your decal settings i have below should show a decal on the arms as in picture .


https://forum.reallusion.com/uploads/images/ec059c78-da5a-4ccd-bf80-18ad.png

https://forum.reallusion.com/uploads/images/0323a40b-f3d1-47e6-bf45-8abc.png
wendymorrison
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How to put your own decals in with character creator 2 because when i enable the decal there is absolutely no input slots at all.
animagic
animagic
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animagic (3/17/2017)
When selecting Use Inputs for Mesh Data, the thumbnails are sometimes only partially shown. Entered as: Issue #2159.

I ran into this again tonight and added steps to reproduce in a comment with the issue in FT. I repeated the procedure a number of times with a fresh launching of CC and got the same results every time.



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

darinferraro
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In CC2 when I export to Unreal Skeleton and click 'gather files into container folder' I end up with a bunch of folders for the different body parts but no textures inside. All folders are empty. (Traditional). If I switch to PBR then I get only the metallic and roughness maps.

I'm trying to import the FBX character into Substance Painter do work on the textures for the character. How do I get these base, normal, etc maps during the fbx export?

Developer at Kunani Gaming LLC
http://kunani.com

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