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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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Hello all, I'm still experimenting with CC2.0. I haven't fully explored everything yet. I think a lot more can be done to improve CC, but I'm pleased with most of the visual enchantments. More can certainly be done to improve the process of creating custom morphs. I wish very much (more than anything else) for real bone editing/adjustment tools. There's soooo much more I could do with morphs if Reallusion added the ability to readjust morphs from within the application. I've had mixed results with re-importing FBX files to adjust rigging. That said, here's my first CC2.0 morph. I will be working on others, and will post them in this thread.
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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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Some PBR work.
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mtakerkart
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mtakerkart
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 3.2K,
Visits: 29.2K
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Very cool Mythcons!!!
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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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Exported to iClone with some custom armor (not completed), animated with some Mixamo animations.
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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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mtakerkart (1/17/2017) Very cool Mythcons!!!
Thanks!
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hj
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 3.5K,
Visits: 18.7K
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hi nice Character what means this I've had mixed results with re-importing FBX files to adjust rigging. where did you adjust the rigging. How do you create the new figur for the morph ---- in Zbrush or ? best hj
Fehler gehören zum Leben. Was zählt, ist, wie man auf Fehler reagiert Niki Giovanni
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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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hj (1/17/2017)
hi nice Character what means this I've had mixed results with re-importing FBX files to adjust rigging. where did you adjust the rigging. How do you create the new figur for the morph ---- in Zbrush or ? best hj Hey there, The rigging adjustments are done in Blender. Sculpting in Zbrush. In order to accommodate the large size of this character, I moved the leg spacing apart. However, this is the extent of my success in adjusting the rigging. I've tried adjusting the arms/hands in Blender, and it does not re-import well (spaghetti effect when posing).
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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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Here's another morph/character I'm working on. So far, I've only sculpted it and made some in-app adjustments to the colors. I plan to add some PBR details.
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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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Quick PBR texturing. Braaaains....
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Mythcons
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Mythcons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 455,
Visits: 3.2K
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Some caricature-type morphs. 
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