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braden
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braden
Posted 10 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 4,
Visits: 68
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Hello, new to iclone/cc etc. Followed along with the tutorials on youtube to create character, add animation in iClone, export to 3dxchange then into Unity. "iClone Characters to Unity3D Part One: Character Creation" etc When I try with the base character, and another I created from scratch, all appear shiny when in Unity 5.4.1.f1. Also the hair and eyelashes have a transperant plane around them. How do I get rid of that ? thanks E.g.
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JimmyB7
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JimmyB7
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 198,
Visits: 3.2K
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It might be better to reduce the “Specular” to close to zero in 3DXchange. Use the “Material (Y)” and the Eyedropper to choose the area(s). May be worth a try.
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