weird hair in Unity


https://forum.reallusion.com/Topic297752.aspx
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By braden - 10 Years Ago
Hello,
new to iclone/cc etc. Followed along with the tutorials on youtube to create character, add animation in iClone, export to 3dxchange then into Unity.
"iClone Characters to Unity3D Part One: Character Creation" etc

When I try with the base character, and another I created from scratch, all appear shiny when in Unity 5.4.1.f1.
Also the hair and eyelashes have a transperant plane around them. How do I get rid of that ?

thanks

E.g.
https://forum.reallusion.com/uploads/images/b420a9b3-3233-4d36-9429-5de5.png https://forum.reallusion.com/uploads/images/12d2cf92-8b24-48ca-b298-0cac.png

By JimmyB7 - 10 Years Ago

It might be better to reduce the “Specular” to close to zero in 3DXchange.  Use the “Material (Y)” and the Eyedropper to choose the area(s). May be worth a try.