Hey All!
I'm trying to get back to iClone whenever I have some spare time to continue my project.
And I understand that the latest version of Character Creator, iClone, 3DXchange are much more dynamic and open that it used to be and that's wonderful!
I've followed some of the latest video tutorials from Reallusion and from other amazing members from the community to get the idea of how to merge my original content modeled with Blender to one of my Character Creator creatures.
Since I'm using Blender, there are some things that may be confusing to me and not work exactly as I wish while I'm still testing and learning how it's done.
The main problem I'm getting is that one of my Character Creator's creature is really BIG (about 3+ meter tall)
and when I'm trying to make clothes for this character using Blender, I'm getting many problems and errors when importing.
Errors something like... the bones won't match or something like that (sorry I don't remember).
I've tried to make cloth for one of the Templates and inside Character Creator saved it as individual custom item so I can just drop it on my HUGE 3 meter tall character... but it is not even close to what it should be and almost impossible to fix manually inside Character Creator with the mesh edit and the conform...
If it was up to me, I wouldn't make the character 3+ meter inside Character Creator but scale it inside iClone for much easier life... but I couldn't scale the character in iClone (scale disabled for some reason, maybe I'm not doing something right).
BTW - It was super easy to add Shoulder Pads, Helmet or anything I could just Parent inside iClone... but cloth with physics... that's a bit more challenging for this huge character, I'm still doing tests in order to get it work.
So... what do you suggest me to do in order to make it work?
I just want to make original cloth and accessories to my characters with 100% success and no errors so I can finally start animating my project.
Thanks ahead and sorry about my bad English.
Some early W.I.P. while I'm working on one of my favorite characters, still lots of things to do...