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A non solvable problem..?

Posted By Lamias 9 Years Ago
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A non solvable problem..?

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Lamias
Lamias
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 646, Visits: 2.9K
Hello guys, how is everybody? :)

I am facing a problem and i would like some feedback. I have a 3rd party character which was converted to iAvatar.

The problem is that, no matter what motion i choose to apply on it, this weird thing happens.

76% of original size (was 665x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/69fae75e-0cd6-4a73-897a-1b5a.jpg

I did some tests, and the one thing i realised is that this problem occurs when the character moves vertically, not horizontally. To clarify, it goes like this: if i apply a walking motion, and press "reset pivot", everything runs smoothly, because the character walks on the X axis. But if i apply a motion which makes the avatar's body move on the Y axis (ex. falling down, jumping), then this anomaly appears.

Also, all physics simulations are off and no baked animation exists.

Any thoughts?

Thanks :)




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