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Greyfang63
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Greyfang63
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 23
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Thanks guys !
That did it ... :-)
It certainly makes me feel better, that it was an issue with DAZ FBX Export and not a space issue (the space between my ears, that is ...)
Time to play some more ...
Cheers, Greyfang
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Galfridus
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Galfridus
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 727,
Visits: 2.2K
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Hi Greyfang Animagic is quite correct that there is an .fbx export problem with the DAZ release and you need to use a newer "Public beta build" version. This is the one that is currently working fine for me.  Geoff.

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Greyfang63
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Greyfang63
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 23
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Oops ... my bad ..... sorry
here are the versions I am using:
Daz3D version : 4.9.2.70 3DXchange (German) Version: 6.52.2220.1 Windows 10 Pro (latest release / patchlevel)
All 64-bit ...
*** Update / Edit *** I am downloading the latest beta version now ... will try that ...
Cheers, Greyfang
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animagic
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animagic
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 15.8K,
Visits: 31.4K
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What version of DAZ are you using? Apparently there were problems with FBX export which have been fixed in 4.9 Beta. You could try that. If you already use that version, then I wouldn't know. Is the version of the German iClone/3DXChange the same as the English one?
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Greyfang63
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Greyfang63
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 23
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Hi, I am trying to get this whole Daz3D to iClone pipeline to work and have watched the corresponding tutorial (several times).
I am following "step by step" (using the Genesis2 male, Lumberjack wardrobe etc.) ... applied the DUF file ... the Animation looks fine in Daz3D.
I export the Genesis 2 character, following the instructions (incl. "ignoring" the Genesis2male stuff), opening it in 3DXchange and correcting the T-Pose.
Up to this point, everything works fine ... then I go into the Expression Editor ... the head and eye movements are OK, but none of the jaw morphs or the viseme morphs are there.
I can send it to iClone, but it won't budge any facial features when I try to get it to talk (as in the tutorial).
I am perfectly willing to accept that I am doing something wrong, but after having followed the tutorial 5 times, I just don't know where I possibly went astray.
One special circumstance is that I am using the German versions of iClone / 3DXchange ... but that shouldn't matter, right ????
Cheers, Greyfang ...
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koolman3
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koolman3
Posted 10 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 5,
Visits: 214
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i cannot get daz genesis 1,2 and 3 to automatically have the facial expressions setup as it used to be before for genesis 1!!! what happens here?
just downloaded and installed Daz Studio 4.9.3 beta and it works fine
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TopOneTone
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TopOneTone
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 329,
Visits: 3.2K
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Thank you animagic for finding this out and sharing the information. I was able to download the files that way.
Thanks Reallusion for making these files available.
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animagic
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animagic
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 15.8K,
Visits: 31.4K
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If you re-download DAZ_Genesis_Extension_Designer_Source_Pack.zip of the Facial Animation Pack from your account, you will find that it contains the DUF files for DAZ G1, G2, and G3. It did for me.
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TopOneTone
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TopOneTone
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 329,
Visits: 3.2K
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Ok, so the fact that its been more than a week and there has been no attempt by anyone from Reallusion to answer my questions, I am left to draw my own conclusion that : 1. The DUF update files will work with 3DX5 but this free update is only going to be provided to those who bought 3DX6. So for anyone who bought the Facial Character Pipeline pack which included the original files as part of the invoiced content list (not "bonus" as suggested), Reallusion is once again not supporting old sales or loyal customers. Seems petty when they are being provided free to some, but maybe these files will be "ransomed" with some later pack sale. 2. If you are only interested in bringing content into Iclone, you don't need to upgrade from 3DX5 to 3DX6 as its key differentials are based on exporting to non-Reallusion software. 3. 3DX is not required in order to move content between any of the existing Realusion suite of products or the upcoming CTA3.
My reason for asking these questions was to gauge whether I should consider investing in an 3DX upgrade right now. Whether the purchase of 3DX6 was relevant to a considered purchase of CT8 and CTA3 as part of the pre-order deal. No response means I can hang on to that $349 for a bit longer.
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arooly
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arooly
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 104
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I just figure it out
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