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What happens to a CC character's texture if I modify the mesh in ZBrush?

Posted By AdventDestiny 9 Years Ago
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What happens to a CC character's texture if I modify the mesh in...

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AdventDestiny
AdventDestiny
Posted 9 Years Ago
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I'm working on a character in for the 3D Character Design Contest, and I plan on taking this model...
76% of original size (was 659x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/630c002d-c3aa-4e8f-ab86-d3f5.jpg
... into ZBrush. My question is, once in ZBrush, if I begin sculpting and modifying the mesh, can I do anything to preserve the current texture maps around the new mesh?
Peter (RL)
Peter (RL)
Posted 9 Years Ago
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When you modify your character in ZBrush DO NOT change the total number and structure of the vertex in the avatar by means of any features such as sub-division, slice, add/delete vertices... and so on. If you follow this rule you won't have any problems with the textures.

                                                                

Peter
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AdventDestiny
AdventDestiny
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Ah, too bad, I have to chance the subdivision levels to modify the appearance of the character. Thanks for the info!



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