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auto translate when using motion puppet walk

Posted By jamie3d 4 Years Ago
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jamie3d
jamie3d
Posted 4 Years Ago
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It would be cool if when using the motion puppet to design a walk you had the option to have it either on the spot as it is now or walking forward.
a bit of hidden code that worked out if the walk speed was set to x then it should translate in z by y
at the moment trying to not get sliding feet is almost impossible.

cheers



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